With a mass-spring-damper network, it is possible to simulate a rigid body by decomposing it into a number of infinitesimal particles (“points”), which are linked to each other via spring-damper pairs. This game is a C++ implementation of a particular class of particle systems, namely a mass-spring-damper network. You may also use a handy template image that you can use to quickly select the right materials for your object.ĭeveloping using C++ by Gabriele Giuseppini. The material has its own unique properties such as mass, strength, stiffness, other properties that reflect real life. You can draw your own objects using different colors and materials in the library. See what happens when different objects interact. Floating Sandbox Simulator is a realistic two-dimensional mass-spring network, which simulates physical bodies floating in the water.
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